It had the look of Doom 3, which I thought was interesting. But that also meant that most of the action was in the shadows. I thought the monsters, when you could see them, were well done.
It moved slowly, with the real action starting in the last third of the movie. The BFG made a showing, but was only fired three times — twice on camera. For me the most disappointing part of the movie were the weapons. They mostly used a standard machine gun or handgun, and the BFG. Nary a Rocket Launcher, Railgun, Lightninggun, Plasmagun, or Grenade Launcher. The anemic gun selection meant that there were no interesting combos. I really wanted to see a monster tossed in the air with a Rocket Launcher and then sniped with a Railgun.
They used typical horror movie tactics, slowly building tension with music and weird camera angles. Then they shocked you with something benign: a rat, or a dog (what's a dog doing on Mars?). They falsely let the tension die only to really shock you with real monster. OMG! You got me again! You crazy horror movie director.
There was a 5 or 10 minute sequence that was filmed in the FPS style. That was fun to watch.
me: It was better than I thought it would be.
Sweet Tea: Yeah, I enjoyed it. Whadda ya say, Deppen?
Deppen: .....[Crickets].....
Sweet Tea: That's what I thought.
me: Hey, good talkin' to ya Deppen.
The best part was seeing the trailer for Underworld: Evolution. I'll be watching that movie with bottle of hand cream and roll of paper towels. Who's with me?
[chirp chirp] ... [chirp chirp]
ReplyDeletehttp://www.forbes.com/2005/10/18/penny-arcade-blogs-comic-cx_mn_de_comm05_pennyarcade.html
ReplyDelete